Rendering TurboCAD offers a powerful rendering engine for quick and easy presentations of your design. For customers looking for more rendering options, the RedSDK Plug-in for TurboCAD enhances the program’s photo-realistic rendering capabilities with even more robust, high power rendering.
Integrates directly with the TurboCAD material editor after installing
Ability to create customer color, materials, and effects
Both bitmap based textures and procedural materials
Clouds in the sky
Enhanced multiple importance sampling
New post-processing controls and filters
Luminances with advanced lighting properties
Note: The Conceptual Selector tool will only work with the RedSDK plug-in in the following display modes - Hidden Line, Draft Render, Quality Render, Advanced Render.
The Conceptual Selector uses the full-blown 3D model, materials, lighting, adjustable scale and editing capability. The user is able to edit: the selector geometry, materials, the set of handles, response to mouse movements, etc. All data about the Selector is stored in TCW Profiles, which are accessible for editing. The GCtrlProfiles folder contains selector variants (profiles), and the Samples sub-folder contains additional Samples.
A user can create and use his own profiles. At the moment Conceptual Selector is available only in Model Space and only for the 3D mode of selector. Using RedSDK imposes certain restrictions. the Conceptual Selector can be displayed only in RedSDK windows. When objects in non-RedSDK windows are edited, it will automatically force the classic selector mode to be used.
The RedSDK Plug-in for TurboCAD integrates directly with TurboCAD’s material editor. It also provides numerous shaders to create materials and their finishes with a real-time preview. This is available even on a selection from the model instead of just a simple cube or sphere (also available). When creating or altering materials, there are extensive descriptions of each shader in the dialog window to simplify each step.
There are over 500 materials included, with the ability to create hundreds custom Colors, Materials, and Effects to extend your rendering capabilities.
The RedSDK material library is a complete library of pre-defined materials for use with RedSDK. All materials are defined using high resolution textures and are ready to use for photo-realistic needs. In addition, many materials also exist in 'real-time' configuration for advanced interactive renderings.
The most advanced realistic material is intended for good quality/speed ratio visualization. It features what most people would expect from a all-purpose material.